Live character animation shows at GDC
Xsens Technologies B.V. will be at the Game Developers Conference in San Francisco from February 20-22 presenting live character animation shows with their successful motion capture suit Moven. At their booth, Xsens is proud to have Benjamin Wagley, mocap expert at Gearbox Software, LLC, to share his Moven user experience from a developer's point of view.
Gearbox, one of the world's leading independent video game developers, was one of the first to select Moven for their motion capture process. After launching the Moven suit at Siggraph last year, Xsens has sold the inertial-based mocap system to several game developers, animation studios, movement science institutes and sports organizations. Xsens is now talking about a run on Moven!
The gaming industry was quick to realize the benefits of Moven's possibilities to bring characters to life. Moven can be used anywhere, it allows you to experiment easily, it plugs-in to Autodesk MotionBuilder in real-time and actors can wear any type of clothing over the suit. Hein Beute of Xsens: "There's no substitute for a live demo. We are convinced that when game developers see the system in live action on the GDC floor, they will see for themselves that Moven is a flexible time-saving tool for game development."
Live demonstrations of Moven will be held at booth #6539 throughout the GDC. More info at www.moven.com.